Umpiring has never been under more scrutiny, with fans, players and coaches regularly debating controversial interpretations of the code's rules. Umpiring can be a huge factor in how a game ends.

While mistakes will always be made, there are several ways, in my opinion, the AFL could improve the standard of its officiating.

2. Greater Accountability and Feedback

The AFL already reviews umpiring performance internally, but providing more public explanations after controversial decisions would build trust with fans.

Weekly reports explaining why key calls were made and acknowledging mistakes could help fans better understand how decisions are made. This would create an improved relationship between fans and umpires. 

The AFL does release statements from time to time, but they are usually reserved for the biggest controversies. But what about the smaller calls that happen every quarter, every game, that slowly add up? A missed free kick here, an inconsistent interpretation there, or a decision that looks different from one week to the next can influence a match just as much as one major incident.

2 COMMENTS

  1. This!!! Make them full time. Get them in their prime and train them to be good. The Freo Syd game was such a good example of how poor the standard of umpiring has become. Case in point, umpire contact free kick paid at CB. Literally the next CB, umpire contact not paid.

  2. Rather than the usual garbage about “fans not knowing the rules”….. there are three things the afl could do:

    1) clarify the rules and do away with the idiot “interpretations” (and anything else the moronic “rules committee has infected a simple game with).

    2) cease the stupidity in the umpires having the discretion of not applying the rules in order to “free up the game”.

    3) scrap the umpiring program and use the SANFL program……. In the SANFL, one might not agree with an umpire – BUT you always know why the decision was made (in the “AFL” the whistle blows and no Fu(&er knows what for……)

    Of course – they could also make the job easier by restricting the interchange rotations, making the game a touch slower (that’d also cut down the number of concussions as well).

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